When we brainstorm about new Rusty Lake games, we often start by thinking about interesting locations. The Past Within, our first co-op experience, was released last year and tomorrow, on September 27th, we will release Underground Blossom.Ī community How did you get the idea to develop Laura’s story in a subway? □ We have released the following games on PC and mobile: Cube Escape Collection (bundle of our 9 Cube Escape episodes), Cube Escape: Paradox, Samsara Room and four premium games: Rusty Lake Hotel, Rusty Lake: Roots, Rusty Lake Paradise and The White Door. The story of all these games are intertwined and every instalment reveals more about the Rusty Lake mysteries. Since 2015, we have developed 16 surrealistic point-and-click adventure games in the Rusty Lake Universe. Rusty Lake is an indie game studio based in Amsterdam, founded by Robin Ras & Maarten Looise. This time we decided to stick mostly to Underground Blossom related questions but worry not, we will host more general Q&As in the future.įirst, a little introduction in case you are new to The Lake: Thanks again for taking the time to send us so many awesome questions. Underground Blossom – Devlog 3 – Q&A with Rusty Lake We wish you a pleasant stay in Rusty Lake! We selected games with a fascinating story, ambiance or unique game-play made by more forward-looking developers.Ĭheck out our blog, social media or newsletter for new updates and content. On our game portal you can play our free games but also find other adventure, room escape and puzzle games. On the right, you can find a list of all our games sorted by release date. Serve deadly dinners to five animal-headed guests in Rusty Lake Hotel, expand the bloodline of the Vanderbooms in our award-winning adventure Rusty Lake: Roots or stop the ten plagues on a small island in Rusty Lake Paradise. Next to our Cube Escape series we created three premium adventure games with unique story lines taking place in Rusty Lake as well. Cube Escape: Paradox is our latest installment which is combined with a short film! Download them for ten on iOS, Android or play on Desktop. Currently we have ten Cube Escape games taking place in the Rusty Lake universe. Why not try out our praised Cube Escape series first? Let the cubes guide you the eerie and atmospheric point-and-click adventures with an "escape room" feeling. We offer you the most mysterious game series you'll ever play. Very cool I believe, thank you, again.Welcome to Rusty Lake, a surreal place where anything can happen. Which lets you see the progress you've made in the app of all the choices you've selected thus far. I also am grateful for the cool list that you can access by clicking the upper right icon. I'm grateful for all of that dedication, thank you and God bless. Many thanks to the developer of this app for all of the time and hard work no doubt put into building, refining, updating and maintaining this application. I cannot really think of any other App Store program I've come across that rivals the unique fun to be found here. The artwork, animations and sound design is superb I think. I really appreciate all of the time and clever creativity put into building this app by the developer. Some of them are sweet, some bizarrely hilarious, some bizarrely creepy and hilarious, some just odd and all of them a great time I've found. I'm having a blast going through all the different options and scenarios of growing the seed. This app was nothing like I expected and turned out to be uniquely amazing I thought. Thanks for taking the time to leave a review and rating for Mitoza, we appreciate your support! The creator of the game Gal Mamalya was indeed inspired by Monty Python, but also other artists with their own surreal style like cyriak & Jan Svankmajer for example. You can run through an entire sequence in an enjoyable 15 seconds, but then you end up starting it over again, because you want to see how changing just one of your choices would’ve created something entirely new and brilliant. At each “frame” of the “story” you get to make a simple choice between two alternatives, and you get to see what new, clever, and funny animated consequence is presented. A toy, yes, but also a (seemingly) infinitely-branching story. For example: “What if I’d chosen the chicken instead of the bowling ball?” Very funny and clever reminiscent of Terry Gilliam’s animations for Monty Python, but you get to make selections that change what happens.
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